Stats increase the potential of your character, making them stronger, faster and more

Strength[edit | edit source]

"Strength determines raw attack power, which affects damage, how much attacks unbalance on enemies, and contests of strength, such as wrestling, struggling, or weapon locks. CAUTION: high strength attracts werewolves!" (In-Game description)

Endurance[edit | edit source]

"Endurance determines stamina and resilience, which affects your ability to keep up an assault without getting tired, your ability to shrug off low damage attack, and wear heavier armor without becoming exhausted." (In-Game description)

Agility[edit | edit source]

"Agility determines balance and skill, affecting your ability to keep a sure footing even while doing acrobatic maneuvers, getting unblockable attacks against enemies, and evading enemy attacks." (In-Game description)

Perception[edit | edit source]

"Perception determines your ability to see what attack an enemy may use next and prepare accordingly, as well as your base scouting ability, which determines what information you can see about upcoming areas." (In-Game description)

Scouting[edit | edit source]

  • Scout Lvl 0: No Information
  • Scout Lvl 1: Terrain - Range 1
  • Scout Lvl 2: Terrain - Range 2, Creature Type - Range 1
  • Scout Lvl 3: Terrain - Range 3, Creature Type - Range 2, Personality - Range 1
Scout Level \ Stat Points 1 2-4 5-7 8-10
Scout Level 0 X
Scout Level 1 X X X
Scout Level 2 X X
Scout Level 3 X

Battle[edit | edit source]

Combat Display 1-2 3 4 5 6-8 9+
Health x x x x x x
Stamina x x x x
Current Combat Stance x x x x x x
Next Combat Stance 1/3 2/3 3/3 3/3 3/3
Next Action x
Balance x x x x x
Ammunition x x x x x x
Armor x x x x x x
Debuffs x x x x x x
Arousal x x
Erection x x x x x x
Erection Progress x x

Magic[edit | edit source]

"Magic determines your magical capabilities, such as how powerful magic spells are, and how many of them you can cast before becoming magically exhausted." (In-Game description)

Charisma[edit | edit source]

"Charisma determines your ability to influence an enemy, getting them to calm down and listen to reason, enraging them, or seducing them." (In-Game description)

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