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(A lot of structuring and additional information, some of which isn't available from the character menu, but only in battle)
Tag: Visual edit
Tag: Visual edit
Line 74: Line 74:
 
* 0-1 Skill Level
 
* 0-1 Skill Level
 
* The faster you are than the enemy: <u>Evasion Level +50%</u>
 
* The faster you are than the enemy: <u>Evasion Level +50%</u>
  +
* Resulting Stance: Prone
 
** Does not change distance from target
 
** Does not change distance from target
   

Revision as of 17:24, 19 June 2020

Balanced

Spring Attack

A sudden aggressive strike to initiate an attack. Be wary of your footing.

  • 1-5 Skill Levels
  • For each skill level: Power +1
  • The faster you are than the enemy: Bleeding +1
  • Resulting stance: Offensive
    • Deals bonus damage, improved by Strength
    • Causes light knockdown
    • Causes light armor sundering
    • Can be blocked, parried, evaded
    • Total Defense: 50% [Evade 25%, Parry 25%, Block 0%]
    • Costs 4 Stamina, reduced by Endurance
    • Costs 3 Stability, reduced by Agility
    • MEDIUM-height attack
    • Only usable in melee

Low Attack

A normal downward strike, weak and obvious, but effective nonetheless.

  • 1 Skill Level
  • For each skill level: Power +1
  • Resulting stance: Balanced
    • Deals -3 bonus damage, improved by Strength
    • Causes light knockdown
    • Causes light armor sundering
    • Can be blocked, parried, evaded
    • Total Defense: 50% [Evade 25%, Parry 25%, Block 0%]
    • Costs 1 Stamina, reduced by Endurance
    • Costs 2 Stability, reduced by Agility
    • LOW-height attack
    • Only usable in melee

Fade-Away

  • A skillful strike that guards the user while it is performed, and leaves them in a good position to defend against counterattacks.
    • 0-3 Skill Levels
    • For each skill level: Power +1, Block Level +25%
    • The faster you are than your enemy: Block Level +25%
    • Resulting Stance: Defensive
      • Deals -1 bonus damage, improved by Strength
      • Causes light knockdown
      • Causes light armor sundering
      • Can be blocked, parried, evaded
      • Total Defense: 50% [Evade 25%, Parry 25%, Block 0%]
      • Costs 2 Stability, reduced by Agility
      • LOW-height attack
      • Increses Evade
      • Only usable in melee

Block

A balanced defensive maneuver that allows the user to transition to a more defensible position.

  • 1 Skill Level
  • Resulting stance: Defensive
    • Total Defense: 100% [Evade 0%, Parry 25%, Block 75%]
    • Does not change distance from target

Slide

  • A low tackle that my knock an opponent over while avoiding their attacks
    • 0-1 Skill Level
    • When enemy is on unstable footing: Trip +80%
    • The faster you are than the enemy: Trip +20%, Evasion Level +25%
    • Resulting Stance: Kneeling
      • Costs 1 Stamina, reduced by Endurance
      • Costs 4 Stability, reduced by Agility
      • LOW-height attack
      • Does not change distance from target

Duck

  • Resulting Stance: Kneeling
    • Does not change distance from target

Hit the Deck

An active evasion that throws the user to the ground.

  • 0-1 Skill Level
  • The faster you are than the enemy: Evasion Level +50%
  • Resulting Stance: Prone
    • Does not change distance from target

Withdraw

Put some distance between you and your opponent.

  • 0-1 Skill Level
  • Resulting Stance: Balanced
    • Costs 12 Stamina, reduced by Endurance
    • Costs 1 Stability, reduced by Agility
    • Increases distance from target by 2

Use Item

  • Resulting Stance: Use Item
    • Does not change distance from target
    • You can only use an item in the Use Item stance or cancel the action

Beg

  • 0-1 Skill Level
  • Resulting Stance: Kneeling
    • Recovers 1 Stamina, improved by Endurance
    • Does not change distance from target
    • Next action is always Surrender

Seduce

An introductory seductive maneuver, teasing the erotic motions to follow.

  • 0-3 Skill Levels
  • For each skill level: Power +1
  • Resulting Stance: Seduction
    • Seduces the target into wanting to fuck your ass, improved by Charisma
    • Does not change distance from target
    • Requires: Charisma 3

Full Nelson

  • Resulting Stance: Full Nelson
    • Costs 2 Stamina, reduced by Endurance
    • Forced enemy into Full Nelsoned stance
    • If successful: This technique will prove your grapple status

Defensive

  • Reversal Attack
  • Careful Attack
  • Guard
  • Second Wind
  • Sudden Advance
  • Center
  • Stonewall
  • Parry
  • Seduce

Offensive

  • Tempo Attack
  • Crushing Blow
  • Combat Dodge
  • Berserk
  • Reel Back
  • Combat Guard
  • Armor Crusher
  • Vault
  • Assault
  • Overrun
  • Feint Strike
  • Footshot
  • Headshot
  • Wristshot

Kneeling

  • Grab It
  • Uppercut

Seduction

  • Slap Ass
  • Gesture
  • Pucker Lips
  • Rub
  • Present

Full Nelson

Hold

  • Resulting Stance: Full Nelson
    • Recovers 1 Stamina, improved by Endurance
    • If successful, this technique will prevent any change in grapple status

Grip

  • Resulting Stance: Full Nelson
    • Costs 3 Stamina, reduced by Endurance
    • If successful, this technique will prove your grapple status

Takedown

  • Requires Grapple: Advantage or higher
  • Resulting Stance: Wrestling
    • Costs 6 Stamina, reduced by Endurance
    • Forces enemy into Wrestling stance
    • If successful, this technique will prevent any change in grapple status

Judo Throw

  • Requires Grapple: Hold
  • Resulting Stance: Balanced
    • Costs 2 Stamina, reduced by Endurance
    • Forces enemy into Supine stance
    • This technique will break the current grapple

Kiss

  • Requires Grapple: Hold
  • Resulting Stance: Makeout
    • Costs 2 Stamina, reduced by Endurance
    • Forces enemy into Makeout stance
    • This technique will automatically defeat the opponents opposing grapple technique

Makeout

Kiss Lips

Kiss their lips and seal their breath

  • Resulting Stance: Makeout
    • Costs 1 Stamina, reduced by Endurance
    • If successful this technique will prevent any change in grapple status

Whisper Sweetly

Caress their face and whisper sweetly to them

  • Resulting Stance: Makeout
    • If successful this technique will prevent any change in grapple status

Fondle

Reach down and touch them... there

  • Resulting Stance: Makeout
    • Costs 1 Stamina, reduced by Endurance
    • Seduces the target into wanting to fuck your ass, improved by Charisma
    • Seduces the target into wanting to fuck your mouth, improved by Charisma
    • If successful this technique will prevent any change in grapple status

Grind on Hip

Grind yourself against their hip

  • Resulting Stance: Makeout
    • Costs 1 Stamina, reduced by Endurance
    • Arouses you into wanting to fuck someone's ass, with a power of 1
    • If successful this technique will prevent any change in grapple status

Break Free

  • Resulting Stance: Balanced
    • Forces enemy into Balanced stance
    • This technique will break the current grapple

Doggy Style

  • Pound
  • Spank
  • Ass Blast
  • Crush Ass
  • Prostate Grind

Prone Bone

  • Prone Bone

Missionary

  • Pound

Fellatio

  • Irrumatio
  • Deepthroat