Tales of Androgyny Wiki
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Magic[]

Combat Heal[]

An easy self-healing spell to cast in the heat of close combat.

  • 1-3 Skill Levels
  • For each skill level: Power +1
  • Requires: Magic 2
    • Heals user with a power of 2, improved by MAG.
    • Costs 5 mana
    • Does not change distance from target.

True Heal[]

A self-healing spell cast by true mages.

  • 1-3 Skill Levels
  • For each skill level: Power +3
  • Requires: Magic 2
    • Heals user with a power of 7, improved by MAG.
    • Costs 10 mana
    • Does not change distance from target.

Ultra Heal[]

A self-healing ritual spell with a deep incantation cast by true mages.

  • 1-3 Skill Levels
  • For each skill level: Power +5
  • Requires: Magic 2
    • Heals user with a power of 15, improved by MAG.
    • Costs 15 mana
    • Does not change distance from target.

Combat Fire[]

An easy fire-summoning spell to cast in the heat of close combat.

  • 1-3 Skill Levels
  • For each skill level: Power +1
  • Requires: Magic 2
    • Deals bonus damage, improved by MAG.
    • CANNOT be blocked, parried, or evaded.
    • Ignores armor.
    • Costs 5 mana.
    • Does not change distance from target.

True Fire[]

A fire-summoning spell cast by true mages.

  • 1-3 Skill Levels
  • For each skill level: Power +2
  • Requires: Magic 2
    • Deals +3 bonus damage, improved by MAG.
    • CANNOT be blocked, parried, or evaded.
    • Ignores armor.
    • Costs 3 mana.
    • Does not change distance from target.

Ultra Fire[]

A fire-summoning ritual spell with a deep incantation cast by mages.

  • 1-3 Skill Levels
  • For each skill level: Power +4
  • Requires: Magic 2
    • Deals +7 bonus damage, improved by MAG.
    • CANNOT be blocked, parried, or evaded.
    • Ignores armor.
    • Costs 6 mana.
    • Does not change distance from target.

Titan Strength[]

Summons the strength of a titan into the user's body.

  • Requires: Magic 2
    • Costs 2 mana
    • To self: Increases Strength
    • Does not change distance from target.

Weakening Curse[]

A spell that curses the opponent, rendering them feeble.

  • Requires: Magic 2
    • Costs 7 mana
    • To opponent: Halves Strength score for duration.
    • Does not change distance from target.

Gravity[]

A spell that curses the opponent, making them substantially heavier.

  • Requires: Magic 2
    • Costs 3 mana
    • To opponent: Gravity, doubling stamina costs and halving stamina regen for duration.
    • Does not change distance from target.

Reforge[]

Magically repairs armor, as if rewinding time.

  • Requires: Magic 2
    • Costs 3 mana
    • Does not change distance from target.

Oil[]

Slicks the target in oil, rendering them slippery and flammable.

  • Requires: Magic 2
    • Costs 3 mana
    • To opponent: Coat in Oil, increasing instability and flamability
    • Does not change distance from target

Paralyze[]

A powerful curse that locks the cursed in place for as long as its duration.

  • Requires: Magic 2
    • Costs 8 mana
    • To opponent: Paralyze, preventing action for its duration.
    • Does not change distance from target.

Hypnosis[]

Hypnotizes they who are cursed; weaker than full mind control, but still incredibly effective.

  • Requires: Magic 2
    • Costs 12 mana
    • To opponent: Hypnosis, preventing offensive actions.
    • Does not change distance from target.

Intoxicate[]

  • Requires: Magic 2
    • Costs 15 mana
    • To opponent: Intoxicates
    • Does not change distance from target.

Invisibility[]

  • Requires: Magic 2
    • Costs 10 mana
    • To self: Grants Invisibility
    • Does not change distance from target.

Sleep[]

  • Requires: Magic 2
    • Costs 5 mana
    • To opponent: Puts to Sleep
    • Does not change distance from target.

Power Word: Cum[]

  • Requires: Magic 2
    • Costs 5 mana
    • Does not change distance from target.

Phantasmal Shield[]

  • Requires: Magic 2
    • Costs 5 mana
    • To self: Protect with an ethereal shield, functioning like a real shield.
    • Does not change distance from target.
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