Brigands are thieves, and bandits who prey on coin pouches, and unsuspecting butts. They can be found all across the world.
The most common type of brigand. They can be very hostile if you are caught off guard by them. If the area they are in is not scouted beforehand, a perception check will appear. If your perception is 6 or above, you will spot them before they spot you. You will also spot them beforehand as well if the area is scouted enough. If you have a perception of 5, the brigand will cut you dealing 5 damage, and a battle will ensue. If you have a perception score of 4 or below, the brigand will have surprise buttsex with you. You can either fight your way out of it, or take it, and allow them to cease hostilities. If however, you managed to catch them off guard, you can either speak to them or charge in for an attack. If you speak to her, she will offer to have sex (with you being on bottom, of course). You can counteroffer with a 69, or just straight decline.
"Accept her offer?"
- Accept (Requires: Slut)
- Suggest 69 (Requires: Charisma 4+ Free cock)
Declining her offer can result in different things. If you have Kylira as a companion, Kylira will take your place for you. If you do not have Kylira as a companion and have a charisma score of 5 or above, the brigand will simply walk away. If you have a charisma score of 4 or below, you can either bribe her(10GP) to walk away or stay silent. Being silent will cause her to attack you.
Defeating the brigand in combat will allow you to fuck her in numerous ways, or leave her.
- Backstab her (Requires: Free cock)
- Straddle her (Requires: Slut)
- Leave her
Losing or Surrendering to her will result in her throatfucking you. A slutty character will eagerly enjoy this, which provokes a question before they start of "Why didn't you just ask?"
Brigand thieves are more interested in money than butts. Upon encountering a thief, an agility check will appear. If you have less than 2 agility, the thief will steal your gold, and make off with it. If you have an agility score higher than 2, you will have a chance to confront them after they steal your gold. If you have a charisma score below 7, a fight will ensue. Winning will earn you your money back plus some, and 5 exp. Losing will result in the thief taking off with your gold (thieves are much tougher than regular brigands). If your charisma score is 7 or above, she will return the money she stole to you. Having an agility score of 8 or more will allow you to stop her before she even steals anything.
If you have less than 20 gold, either when you start the encounter or after losing to her in combat, she'll not steal from you.
Below is the list of ways the brigand can be defeated.
- Satisfied (Oral)
Brigands are defined by two different variants (Weak & Strong) which alter their stat values. But, their combat is rather typical of most giving preference enemies. Brigands will not use Seduce, but will Finger Self if crouching(?) so this can be used to gain arousal for either you or them. When a Brigand is disarmed, they'll attempt to equip their weapon again. At High Lust, as well as if they're able to penetrate, a Brigand will attempt Full Nelsons. They are average Strength, plus Lust will make it easier to break out. If a Brigand is successful with a Full Nelson, while able to penetrate, they'll perform standing anal. If not, they'll Wrestle or Judo Toss you. Brigands will Plop Down, 69 and will accept sexually submissive characters if they are in a submissive position while able to penetrate. Brigands, unlike many similar Giving preference enemies, will Cowgirl you if you are Laying Face Up while erect. There is no Unique Dialogue for this though.
Strategy wise, Brigands are less of an issue than Goblins if you're able to maintain an offensive. The lack of a Seduce means they will not insta Lust you.
Domination: Brigands can be full-nelson'd and wrestled, plus they will even Sit on It if you're erect while laying down. If you're having issues with grapples, you can always use Handjobs as a way to dominate them.
- As is made clear, in the Cottage Variant Encounter, there is an established 'cant' that Bandits in the world of ToA use. A cant is an informal language/dialect, used between people of certain professions or inside selective social groups, which often allows strangers to recognize each other as being in a similar walk of life. In ToA, the cant used by Bandits is almost entirely present in the every bit of dialogue said by the Brigand in Encounters.
- This specific cant appears mostly to emphasize accented shortenings of words (Going To becomes Gonna) and verbs (Doing becomes Doin'). This is done rather casually, to match the informal and lax lifestyle of those who use it.
- There's an encounter variant entry, in the game's script files, for Horny Brigand (Cant) Hail. While there's no text or dialogue, for this, it does have a (No-Cant) variant that is currently used in the game. This could mean there's plans to make the Cant a full mechanic, affecting Brigand encounters in-particular.
- Hiro tries to imitate the cant, spectacularly failing to, which highlights him immediately as not being a thief or bandit. This though, in the Encounter, shows that the Brigand is more so interested in the fact he'd lie about knowing the cant simply to share the company of a Brigand. (Which in the encounter leads to casual sex or sharing a meal)
- Brigands, like Drow, Ogres, Ettins, Unicorns and Ghosts (to list a few examples) are not a single character (as of writing this). This explains why the Brigands in the Ghost's Possession ending are all male, as it's simply a name for a profession.
- This also explains why the Brigand in the Cottage Encounter never remembers you, why there's a 'Strong' variant of the Brigand and why there are Thief Brigands that act differently in their victory conditions.
- Maj, a writer for ToA, has stated that the plan for Story Mode is to have storylines that branch with certain character interactions. (As of writing this, there are victory choices for the Brigand in Story Mode that lead to either asking for their 'Companionship', leading to sex, or their weapon. Taking their weapon has them tell you that they won't be able to practice their trade anymore.) This seems to indicate that characters like those listed will potentially gain branching stories through the Story Mode. (Speculation)
- The Brigand has 2 endings, in Story Mode, which have you giving up your quest by going the wrong way (this gives you an Achievement) or having to traverse the pass when snow has fallen. There's also a Game Over, by being defeated and choosing 'Steel'.
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