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The Blacksmith has a store in the Town of Silajam. It is the only place to purchase a variety of weapons, and less relevant armor. It's also providing upgrades for your equipment. Best things to buy: superior Rapier/superior Club, Reinforced Shield.

Assortment[]

Basic stat weaponry
Item Price Weight Description
Rapier 10GP 20 Thrusting weapon whose efficacy is dependent on the wielder's Agility. Causes Bleed. Damage: Base + 2 + Agility / 2
Gladius 10GP 15 Thrusting and slashing weapon whose efficacy is dependent on the wielder's Strength and Agility. Can be wielded with both hands. Causes Bleed. Damage: Base + 3 + (Strength + Agility) / 6
Cutlass 10GP 15 Slashing weapon whose efficacy is dependent on the wielder's Strength. Can be wielded with both hands. Causes Bleed. Damage: Base + 2 + Strength / 2
Broadsword 10GP 40 Thrusting and slashing weapon whose efficacy is dependent on the wielder's Strength and Agility. Can be wielded with both hands. Causes Bleed. Damage: Base + -1 + (Strength + Agility) / 2
Greatsword 10GP 50 Thrusting and slashing weapon whose efficacy is dependent on the wielder's Strength and Agility. Requires two hands to wield. Causes Bleed. Damage: Base + 3 + (Strength + Agility) / 2
Maul 10GP 100 Blunt weapon whose efficacy is dependent on the wielder's Strength. Requires two hands to wield. Damage: Base + 5 + Strength / 2
Upgraded weaponry
Item Price Weight Description
Superior Rapier 50GP 20 Same as common one. Upgrades: Sharp(1).
Superior Gladius 50GP 15 Same as common one. Upgrades: Sharp.
Superior Cutlass 50GP 15 Same as common one. Upgrades: Sharp.
Superior Broadsword 50GP 40 Same as common one. Upgrades: Sharp.
Superior Greatsword 50GP 50 Same as common one. Upgrades: Sharp.
Superior Maul 50GP 100 Same as common one. Upgrades: Forceful(1).
Superior Club 50GP 50 Blunt weapon whose efficacy is dependent on the wielder's Strength. Damage: Base + 2 + Strength / 2. Upgrades: Forceful(1).
Armor and other
Item Price Weight Description
Cloth Armor 10GP 25 Protects upper body. Blocks 3 damage for 12 durability points, then Blocks 1 damage for 12 durability points.
Breastplate 50GP 150 Protects upper body. Blocks 6 damage for 32 durability points, then Blocks 2 damage for 32 durability points.
Diamond Plate 200GP 150 Protects upper body. Blocks 8 damage for 20 durability points, then Blocks 4 damage for 20 durability points.
Skirt 10GP 10 Protects lower body. Blocks 3 damage for 12 durability points, then Blocks 1 damage for 12 durability points.
Battle Skirt 50GP 50 Protects lower body. Blocks 6 damage for 24 durability points, then Blocks 2 damage for 24 durability points.
Shorts 10GP 10 Protects lower body. This protects the backdoor. Blocks 3 damage for 12 durability points, then Blocks 1 damage for 12 durability points.
Shield 10GP 25 A shield which will block attacks while guarding. Can absorb 30 damage before breaking. Blocks 50 damage for 15 durability points, then blocks 50 damage for 15 durability points.
Reinforced Shield 50GP 50 A shield which will block attacks while guarding. Can absorb 60 damage before breaking. Blocks 50 damage for 30 durability points, then blocks 50 damage for 30 durability points.
Helmet 5GP 10 Covers the head. Blocks 3 damage for 5 durability points, then blocks 1 damage for 5 durability points.
Sabatons 5GP 15 Covers the feet and shins. Blocks 6 damage for 10 durability points, then blocks 4 damage for 10 durability points.
Gauntlet
Key 100 Opens chastity cage.
Arrow × 10 50GP A quiver of 10 arrows.
Arrow × 5 (two times) 25GP A quiver of 5 arrows.


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